What is shipped, and what is next

An honest view of the platform. Everything under shipped is in production today, on a network that has reached 350,000+ devices across 140+ countries. Everything else is where we are heading, stated plainly, with no promised dates.

ShippedIn production today
Mesh SDK
OfflineID
Embedded
Developer tools
Developer platform
Apps and hardware
In developmentBeing built now
Mesh SDK
  • Swift and Android packagesEarly release
Capability Exchange
  • Capability ExchangeComing soon
Gateways
  • Reticulum reference gatewayEarly testing
ExploringUnder investigation
Mesh SDK
  • More platform bindings
Network
  • Wider mesh bridging
Ecosystem
  • Broader integrations

Shipped means published and running on real devices. We do not publish dates for anything else.

350,000+devices reached to date
140+countries with a live install
11,500+local networks active this month
50,000concurrent mesh sessions at peak

Shipped in the world

First-party apps and hardware put the protocol on hundreds of thousands of devices before the SDK was public. Every install is a relay for every other app built on it.

Three Fernweh App Store screens: connected even offline, private by design, find people nearby
FernwehMessenger

The offline messenger that grew the network. Direct and group conversations that keep working when the internet does not, end-to-end encrypted.

Three MINE App Store screens: stay connected even offline, mine while you sleep, watch your mesh grow
MINERelay app

Turns an everyday phone into a mesh node. Every install adds a relay for every other app on the protocol. At peak, 50,000 concurrent mesh sessions.

The IntelligenceMesh relay on a wrist beside its app answering a first-aid question with no internet
IntelligenceMeshHardware and app

A pocket-sized relay and a companion app that runs a small language model on the phone: answers with no internet, offline emergency guides, and a signed SOS that hops phone to phone.

In production today

What each shipped capability does, grouped by product. Every row opens the page that explains it.

Mesh SDKOne library for iOS, Android, desktop, and Rust

OfflineIDIdentity that works with no connectivity

EmbeddedThe protocol on microcontrollers

Developer toolsThe CLI and MCP for coding agents

Developer platformThe developer portal

What comes next

In development means the code exists and is being finished. Exploring means we are working out whether and how.

In development

Mesh SDKNative packages with no React NativeWhere it stands
Swift and Android packagesPublished from the same bridge sources as the React Native module, with an API that is not settled yet. On iOS, a public entry point that wires storage and transports is next.Early release
Capability ExchangeA marketplace for machine capabilitiesWhere it stands
Capability ExchangeA signed provider directory, evidence-based routing with failover, independent probes, a hosted MCP surface, and prepaid clearing.Coming soon
GatewaysBridging meshes over long-range backbonesWhere it stands
Reticulum reference gatewayA self-hosted gateway that connects attached devices and bridges zones over a Reticulum backbone.Early testing

Exploring

AreaWhat we are looking atPart of
More platform bindingsExtending the one-surface SDK model to further platforms and runtimes beyond React Native, Python, Swift, Kotlin, Java, C, Ruby, Flutter, Rust, and the browser.Mesh SDK
Wider mesh bridgingExtending the bridging model that connects adjacent meshes so more independent networks can interoperate.Network
Broader integrationsDeeper interoperability with the storage, identity, and agent tooling teams already run alongside the mesh.Ecosystem

We do not publish dates or version numbers for unreleased work. Priorities follow what teams building at the edge actually need. If something here matters to your operation, tell us.

Building at the disconnected edge? Tell us what you need next.